top of page
WEAPON_MODEL(TWO).png

About DZVA

Artist Portfolio

My portfolio is a collection of work I have done that spans different fields and technical skills. I have done work that connects to the animation production pipeline, such as modeling, texturing and animation; as well as some work in the video game production pipeline, such as concept art, modeling, and assembling assets in a game engine.

Creative Process

My creative process is based on constant refinement. Through every stage, I work through every piece of concept art, rough models, and final pieces with an open mind, adding and changing aspects of it to make it as best as it can be.

Concept Design

Concept art creation with deep attention to continuity and stylistic preferences. 

3D creation

designing, modeling and texturing 3D assets in programs such as MAYA and Blender

3D Animation

Animating in both MAYA and Blender with rigs of varying complexity. ​

butcher_4.jpg

David's Skills

bottom of page